1. Identity statement | |
Reference Type | Conference Paper (Conference Proceedings) |
Site | sibgrapi.sid.inpe.br |
Holder Code | ibi 8JMKD3MGPEW34M/46T9EHH |
Identifier | 8JMKD3MGPEW34M/45D4QFH |
Repository | sid.inpe.br/sibgrapi/2021/09.07.14.22 |
Last Update | 2021:09.07.14.22.05 (UTC) administrator |
Metadata Repository | sid.inpe.br/sibgrapi/2021/09.07.14.22.05 |
Metadata Last Update | 2022:09.10.00.16.17 (UTC) administrator |
Citation Key | AranhaMaceJr:2021:ScViPo |
Title | Screen-Space Virtual Point Light propagation for Real-Time Global Illumination |
Format | On-line |
Year | 2021 |
Access Date | 2024, May 06 |
Number of Files | 1 |
Size | 22987 KiB |
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2. Context | |
Author | 1 Aranha, Vitor Moraes 2 Macedo, Marcio C. F. 3 Jr. , Antonio L. Apolinario |
Affiliation | 1 Federal University of Bahia 2 Federal University of Bahia 3 Federal University of Bahia |
Editor | Paiva, Afonso Menotti, David Baranoski, Gladimir V. G. Proença, Hugo Pedro Junior, Antonio Lopes Apolinario Papa, João Paulo Pagliosa, Paulo dos Santos, Thiago Oliveira e Sá, Asla Medeiros da Silveira, Thiago Lopes Trugillo Brazil, Emilio Vital Ponti, Moacir A. Fernandes, Leandro A. F. Avila, Sandra |
e-Mail Address | vitormoraesaranha@gmail.com |
Conference Name | Conference on Graphics, Patterns and Images, 34 (SIBGRAPI) |
Conference Location | Gramado, RS, Brazil (virtual) |
Date | 18-22 Oct. 2021 |
Publisher | Sociedade Brasileira de Computação |
Publisher City | Porto Alegre |
Book Title | Proceedings |
Tertiary Type | Master's or Doctoral Work |
History (UTC) | 2021-09-07 14:22:05 :: vitormoraesaranha@gmail.com -> administrator :: 2022-09-10 00:16:17 :: administrator -> :: 2021 |
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3. Content and structure | |
Is the master or a copy? | is the master |
Content Stage | completed |
Transferable | 1 |
Keywords | Virtual Point Light Global Illumination Diffuse Indirect |
Abstract | Proper light-transport simulation adds both realism and aesthetically pleasing effects to virtual 3D scenes. However, the cost of computing complex light interactions is prohibitive for real-time applications. Indirect diffuse lighting is a low frequency component of global illumination that can greatly enhance the quality of an image. Virtual point lights are commonly used to reproduce diffuse bounces by tracing light paths through the scene and creating proxy light sources at the intersections between a path and geometry. In this work we extend clusterization-based methods for virtual point lights, allowing for the reproduction of up to two bounces of light with a projection-aware sampling method in real-time. We show that plausible images can be obtained in real-time rates for low to mid-end commodity GPUs. |
Arrangement | urlib.net > SDLA > Fonds > SIBGRAPI 2021 > Screen-Space Virtual Point... |
doc Directory Content | access |
source Directory Content | there are no files |
agreement Directory Content | |
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4. Conditions of access and use | |
data URL | http://urlib.net/ibi/8JMKD3MGPEW34M/45D4QFH |
zipped data URL | http://urlib.net/zip/8JMKD3MGPEW34M/45D4QFH |
Language | en |
Target File | Paper14_CameraReady.pdf |
User Group | vitormoraesaranha@gmail.com |
Visibility | shown |
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5. Allied materials | |
Mirror Repository | sid.inpe.br/banon/2001/03.30.15.38.24 |
Next Higher Units | 8JMKD3MGPEW34M/45PQ3RS |
Citing Item List | sid.inpe.br/sibgrapi/2021/11.12.11.46 6 sid.inpe.br/banon/2001/03.30.15.38.24 1 |
Host Collection | sid.inpe.br/banon/2001/03.30.15.38 |
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6. Notes | |
Empty Fields | archivingpolicy archivist area callnumber contenttype copyholder copyright creatorhistory descriptionlevel dissemination documentstage doi edition electronicmailaddress group isbn issn label lineage mark nextedition notes numberofvolumes orcid organization pages parameterlist parentrepositories previousedition previouslowerunit progress project readergroup readpermission resumeid rightsholder schedulinginformation secondarydate secondarykey secondarymark secondarytype serieseditor session shorttitle sponsor subject tertiarymark type url versiontype volume |
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